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- /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
- /*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- */
- #version 120
- uniform int i_nColors;
- uniform sampler1D t_colorArray4d;
- uniform sampler1D t_stopArray1d;
- uniform mat3x2 m_transform;
- varying vec2 v_textureCoords2d;
- int max(int x, int y)
- {
- if(x > y)
- return x;
- return y;
- }
- int findBucket(float t)
- {
- int nMinBucket=0;
- while( nMinBucket < i_nColors &&
- texture1D(t_stopArray1d, nMinBucket).s < t )
- ++nMinBucket;
- return max(nMinBucket-1,0);
- }
- void main(void)
- {
- vec2 v = abs( vec2(m_transform * vec3(v_textureCoords2d,1)) );
- float fAlpha = 1 - max(v.x, v.y);
- int nMinBucket=findBucket( fAlpha );
- float fLerp =
- (fAlpha-texture1D(t_stopArray1d, nMinBucket).s) /
- (texture1D(t_stopArray1d, nMinBucket+1).s -
- texture1D(t_stopArray1d, nMinBucket).s);
- gl_FragColor = mix(texture1D(t_colorArray4d, nMinBucket),
- texture1D(t_colorArray4d, nMinBucket+1),
- fLerp);
- }
- /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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